VERSION 3
Systems:
- Post-Session Tasks: Succu-chan now requests that you complete tasks before next session. Supports a large variety of kinks.
- Progression: Unlock new rewards by keeping Succu-chan happy or pleased, and unlock new punishments by asking for mercy, taunting her or disobeying.
- Session Extensions: If you’re an especially good toy, Succu-chan may decide to keep you around for a little longer..
- Red Light Green Light: Succu chan has a new challenge for you. Match her constantly changing instructions, and no touching unless she tells you to! This can be toggled.
- Her Choice Time Limit: Replaces the ”random” option, now is a random amount of time that interacts with the ”Session Extensions” feature to give you a longer session (potentially much, much longer session) if you please her.
- Added glossary of terms to the main menu (Suggestions are appreciated if anything has ever confused you in-game)
- Succu-chan now asks you to get the required accessories/toys before giving you a task.
Content:
- Added mischievous mood – Pleasing Succu-chan for too long may make her decide to play with you a little.
- Oral minigame now has 3 different subvariants (for a total of 4 including the base minigame).
- New intro modifier: Edging practice session.
- Added 130+ new tasks, some unlockable, some already unlocked.
- Added toggle to disable Rhythm/Cock Hero events completely
- Added the following kink toggles:
Workout, Oral, Hypnosis, Exhibitionism, Piss Drinking, Watersports, Forced Orgasms, Feet, Humping, Healslut, ABDL - Added the following accessory toggles:
Collar, Permanent Marker, Cock Ring, Tape, Rope, Sleeve Toy, Panties, Pantyhose, Heels, Vibrator, Pen & Paper, Mirror, Makeup, Lipstick, VR Rhythm Games, Enema, Diaper, Pacifier, Baby Bottle - Added the following ”other” toggles:
Orgasm Denial, Ruin Denial, No Rhythm, No RLGL, No Minigames - Added a toggle toggle so you can toggle your toggles with a toggle.
Balance:
- ”Orgasm Denial” toggle has been split into an additional category (Ruin Denial), moved to ”Other” and is now a special toggle that guarantees punishment endings are denial or ruin.
- Heavily increased mood punishments for failing tasks
- Removed mood bonuses from successfully completing punishments
- Added bad luck protection to kink-related events. This should mean a greatly decreased chance of repetitive stroke-based events, as long as you have kinks/accessories enabled.
- Mood gains from successful tasks are now heavily reduced when Succu-chan is angry or unhappy.
- Reduced the duration of the last phase of the Oral Minigame
- Failing a ”within” timed task now always leads to a punishment
- Your answers to intro events now decides how tolerant Succu-chan will be of your failures for this session, changing how many tasks you can afford to fail.
- Reworked how reward/punishment endings are attributed, now a mix of mood + ratio of success/fail.
- Non-stroking counted tasks should no longer repeat twice in a row.
- You should no longer get 2 rewards in a row related to rhythm tasks.
- Removed ”go again” option so you don’t have to see Succu-chan be sad… for now.
UI:
- Changed menu X to checkmarks
- Passcode entry screen on PC now has a quit button.
- Added ”Decline” to some counted tasks
Graphics/Audio :
- Added the following toggles to the graphics menu: FPS Counter, Disable Post-Processing
- FPS Limits are now 20/30/60/unlimited
- Resolution scale options are now 25/50/100/150/200
Animation/Scenes:
- Added 2 new animations to edge tasks
- Added 2 new animations that will appear during reward endings
- Added 2 new animations for RLGL
- Added 3 new idle animations
- Changed camera angle and expression on Rhythm task
- Added ”Disappointed” expression
- Added ”Smiling” expression.
- Added ”Yawn” expression for when she stretches
- Added ”Stare” expression for when she’s judging you
Bugfixes:
(Shoutouts to the crazy testers that have been helping me for many, many hours while developing this version! Interested in helping? DM me on discord)
- Fixed the disappearing throne bug
- Fixed a bug that was causing Succu-chan to misremember your performance from last session.
- Succu-chan should now tell you to stop when she wants you to stop a timed request.
- Changed some minigame code that was tied to framerate
- Fixed a visual bug that was showing the edge timer too early when doing the minigame twice in one session
- Fixed a lockup that was caused by pressing mercy too many times
- Mood indicator should no longer reappear after a minigame if Succu-chan is unreadable for the day.
- Moved down fps counter a bit to take into account phone notches
- Changed the fallback mechanism for when she’s unable to find a new task, this should reduce the likelihood you’ll see the same task twice.
- Fixed minigame points going into negatives
- PC: When putting the game in windowed mode with alt+enter, the game should now properly fit on the screen.
- Fixed a bug that allowed the player to spam buttons to cause several things to break.
- Windowed mode should no longer reset on game reload
- GPU Optimizations
- CPU Optimizations